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	<title>Managing User Experience Teams</title>
	<link>http://managinguxteams.com</link>
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	<item>
		<title>Margaret&#8217;s &#8220;Managing the Whole Team&#8221; Workshop at Adaptive Path&#8217;s MX 2009</title>
		<description>I'm delighted to be teaching a 3 hour workshop at Adative Path's Managing Experience Conference. Here are some of the materials I will be distributing at the event:

Leadership Cards Exercise

Career Planning Worksheet

Design Job Ladder

Leadership Planning Worksheet

Personal Mission Statement Templates

Performance Assessment Journal

Margaret's Prioritization Tool

Graham's Project Queue Tool

Team Training Request Form

More details ...</description>
		<link>http://managinguxteams.com/2009/03/01/margarets-managing-the-whole-team-workshop-at-adaptive-paths-mx-2009/</link>
			</item>
	<item>
		<title>Chapter 5: Inspiring Leadership</title>
		<description>In August 2008, we conducted a workshop at Adaptive Path's UX Week in which participants formed teams to solve key problems faced by UX team managers. Following is a rough summary of the output of one of these teams.  
Manager? Leader? Which am I?However canI succeed as both
How do we ...</description>
		<link>http://managinguxteams.com/2008/09/29/chapter-5-inspiring-leadership/</link>
			</item>
	<item>
		<title>14 solutions to great UX team management</title>
		<description>We've been a little slow in responding to our great session at UX Week in San Francisco in August.  In our 3-hour journey to create a user’s guide to managing UX teams, our brilliant participants agreed on a list of UX team management issues to tackle.  We started them off ...</description>
		<link>http://managinguxteams.com/2008/09/28/14-solutions-to-great-ux-team-management/</link>
			</item>
	<item>
		<title>A haiku for the ages &#8230;</title>
		<description>Anyone who knows Margaret knows that she loves haikus.  As she says, they're the original elevator pitch - a fun, yet powerful way of concisely making a point.  They also make a great ice-breaker at a "managing ux teams" workshop ... and that's what we did last week at UX ...</description>
		<link>http://managinguxteams.com/2008/08/18/a-haiku-for-the-ages/</link>
			</item>
	<item>
		<title>Learning how to manage UX teams at UX Week</title>
		<description>We're still recovering from our fantastic session at UX Week in San Francisco last week.  At the session, we set out to create a user's guide to managing UX teams, and our intrepid participants didn't disappoint.  They collectively agreed on a list of UX team management issues to tackle, brainstormed ...</description>
		<link>http://managinguxteams.com/2008/08/18/learning-how-to-manage-ux-teams-at-ux-week/</link>
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		<title>Chapter 4: Individualization and leadership feedback</title>
		<description>How am I doing?  Most managers aren’t able to answer this question, and the ones that can are delusional … or, if they’re serious about improving as managers, they’re surveying their stakeholders, including their team members.  And it’s not just about determining how effective you are as a manager, but ...</description>
		<link>http://managinguxteams.com/2008/08/13/leadership-feedback/</link>
			</item>
	<item>
		<title>Chapter 3: Performance management</title>
		<description>We’re all too busy working on projects to spend time arguing about whether people are low performers, high performers, or rock stars in-the-making.  Right?  Wrong.  You don’t need to run a survey to work out that, when team members get feedback and coaching on their performance, they’re happier and perform ...</description>
		<link>http://managinguxteams.com/2008/08/12/performance-management/</link>
			</item>
	<item>
		<title>Chapter 2: Career development</title>
		<description>These career planning tools are intended to help you and your manager collaborate on a plan to get you where you want to be, both in the short term and long term.

A career development plan is a written plan or schedule that sets forth, with some specificity, goals and actions ...</description>
		<link>http://managinguxteams.com/2008/08/11/career-development/</link>
			</item>
	<item>
		<title>Chapter 1: Project prioritization</title>
		<description>Some people may yawn at the thought of having to manage and prioritize a set of projects.  But if you have a vision and goals for your organization and your team (and you should), then determining priorities – determining who works on what – is a highly charged and motivated ...</description>
		<link>http://managinguxteams.com/2008/08/10/project-prioritization/</link>
			</item>
	<item>
		<title>A user&#8217;s guide to managing user experience teams</title>
		<description>

Being a manager is difficult enough.  Layer on top of that the challenge of managing a team of user experience professionals, and the degree of difficulty goes up by an order of magnitude.  While there are plenty of resources out there for managers in general, there are few signposts or ...</description>
		<link>http://managinguxteams.com/2008/08/09/a-users-guide-to-managing-user-experience-teams/</link>
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